![]() Under PLA control it will spawn a FAV, and under EU control it will spawn a DPV. The first control point in the south that the EU will face. Under EU control it will spawn a TOW, DPV and HMMWV. Under PLA control it will spawn a HJ-8, FAV, NJ2046 and PGZ-95. It is simply a rename of the Compound Main Village from multiplayer. The first control point in the north that the EU will face. The EU main base in the far east, spawning the artillery, UAV trailer and radar station. The other control points start under PLA control, and are almost identical in layout to multiplayer, with slight changes to allow bot access. In singleplayer, the EU start at the opposite of the map in the far east and push west. There is a sandbag emplacement with a TOW missile launcher. At the top of the hill, the EU's artillery and UAV trailrer are located directly nearby the two buildings at the top of the hill. ![]() The base itself is comprised of a cluster of several buildings-two at the top of the hill, where the flag itself is located, as well as several buildings at the foot of the hill. It is located northwest of the fortress itself. The European forces can deploy from the start of the game in either of two places-the uncapturable EU Strike Point, where most of the EU commander resources are located, as well as from a paradrop. The default number of tickets is 90 for the PLA and 110 for the EU. ![]() Further, the EU forces are able to make use of a paradrop. Four of the five flags inside of the fort held by the PLA at the start, with the fifth neutral. ![]() It has six control points, centered in and around the fort the EU starting point is uncapturable, but all others are capturable. This version involves an EU Assault into the PLA-controlled map. The attacking force can gradually reduce the defending force’s tickets by holding all of the control points on the map." The defending force can reduce the attacking force’s tickets gradually by holding all of the control points on the map. The force that causes the opponent's tickets to reach zero wins. ![]()
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